

- #Monster hunter world pc textures 1080p#
- #Monster hunter world pc textures full#
- #Monster hunter world pc textures plus#
Slower CPUs appear to see a greater benefit from reducing the LOD Bias. Lower quality models have fewer polygons, and the 'low' setting improves performance by about 15 percent. LOD Bias: adjusts the distance at which LOD (level of detail) models switch. Turning this off improves performance by around 3-4 percent. Shadows Quality: changes the shadow mapping quality, with low providing a small 2 percent increase.Īnti-Aliasing: enables/disables AA, with options of either FXAA or TAA (the latter being preferred). Turning this off doesn't radically change the way the game looks or plays, so disabling this is a good place to start. This is the most demanding setting (other than scaling), and 'off' improves performance by 30 percent. Volume Rendering Quality: adjusts the rendering quality of volumetric fog, and presumably lighting as well. 'Off' improves framerates by around 7 percent. Possibly useful for slow integrated graphics, but otherwise you can use a higher setting.Īmbient Occlusion: sets the quality of SSAO (screen space ambient occlusion) textures, a way of improving shadow quality.

At '256' (the lowest setting), performance improves by only 2 percent.
#Monster hunter world pc textures full#
Texture Quality: changes the maximum texture size, though cards with 2GB or more are generally okay-4k and full texture quality requires 4GB VRAM. Dropping to 'low' improves performance by nearly 50 percent, though I don't recommend it. Using a lower setting is like lowering the resolution, though with a blur filter to partially disguise the effect. Resolution Scaling: sets the rendering resolution quality, with 'high' being 100 percent scaling. Percentage increases are relative to the highest preset, and in a few cases performance goes down.

I then set each option to the minimum allowed setting and tested performance again.
#Monster hunter world pc textures 1080p#
I've also set resolution scaling to 'high' for all tests, so that 1080p actually renders at 1080p rather than upscaling a lower resolution.įor the following performance estimates, I ran the benchmark sequence using a GTX 1070 at 1440p with the highest preset. The 'mid' setting ends up performing nearly the same as the 'high' setting, if you're wondering.
#Monster hunter world pc textures plus#
I've run the 4k, 1440p, and 1080p tests using the highest preset, plus the low and high settings at 1080p. There are also four presets (low, mid, high, highest), and under the advanced settings menu you can adjust the individual items. Monster Hunter: World offers up 16 graphics settings, though many of them only have a minor impact on performance and visuals.

30FPS at 1080p on HIGH graphics settings.īoth the minimum and recommended settings are for 30fps, but we'll show below what the maximum level of performance is for the various GPUs we've tested.Īs our partner for these detailed performance analyses, MSI provided the hardware we needed to test Monster Hunter: World on a bunch of different AMD and Nvidia GPUs, along with AMD and Intel platforms-see below for the full details.
